
OTTO
** Esc was a bad choice of key for a web game. If you're playing in full screen mode, click it twice for opening the menu
GMTK Game Jam 2025 Entry – Theme: "Loop"
In this puzzle platformer, death isn't actually the end, it's the beginning of your next attempt. Every time you die, the level resets, but the objects you’ve interacted with stay exactly where you left them. Use this looping mechanic to your advantage, moving and placing objects (mostly boxes for now) in strategic positions across multiple loops to solve puzzles and reach new areas.
How to Play?
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Interact with objects and place them around to create paths and solve platforming challenges.
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Dying resets your position and the world, but not the objects traped in your loop. Use this to your advantage.
Controls
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CTRL – Grab or drop objects
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A / D or Left/Right Arrows – Move left / right
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SPACE – Jump
ESC - Open the Menu
Know Issues
- Gravity is a bit too strong and it impact the placement of boxes in a few levels
- When in full screen, pressing ESC exits full screen, making the player click ESC once more to open the menu
*All assets for this game, were self made during the JAM
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | RelampaguM |
| Genre | Platformer, Puzzle |
| Made with | Aseprite, Godot |
| Tags | 2D, Atmospheric, Game Maker's Toolkit Jam, Indie, No AI, Pixel Art, Singleplayer |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard |






Comments
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very cool idea, very nice aesthetic. some of the platforming could be a bit more forgiving and I wish my little guy wouldn't fall so fast so I could place boxes more precisely but all around good job! :3
Cooool
would love other options for control like arrows
also more coyote time :)
Thanks for the feedback! Just uploaded an update allowing the arrow controls. About the coyote time, I'm still thinking the best aproach to it!